v0.5.1 - Resolution-related fixes


Turns out I'm somewhat of a irresponsible dev...

I didn't test all scenarios involving changing the screen resolution, so I ended up letting a few bugs slip into the previous release. These would only trigger if someone tried to change from windowed to fullscreen mode (and vice-versa) without also setting the screen resolution. I also forgot to evict the level select texture cache, so the level thumbnails would vanish after changing resolutions.

Since I was already changing things, I also pushed a minor QoL: now there's a shadow beneath the player!

Changelog

  • Fix initializing the resolution in the options menu
  • Evict level select's texture cache on resolution changed
  • Add a simple pseudo-shadow to the player

Files

mystery-tower-linux64.zip 24 MB
Version v0.5.1 Jun 07, 2020
mystery-tower-win32.zip 21 MB
Version v0.5.1 Jun 07, 2020
mystery-tower-win64.zip 24 MB
Version v0.5.1 Jun 07, 2020

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