v1.0-rc8 - Fix MainMenu and pulling from ledge


This is the final stretch! There were two minor issues that I noticed during recent testing.

The first issue is that the game would get stuck after the GameOver screen. I didn't notice that I used the same name for the UI scene and for the Background scene (which are loaded individually), so when the GameOver scene tried to load the MainMenu, it would end up only loading the Background... However, this was a minor annoyance, since the game is already over at this point.

The other issue was slightly more troubling. Adding the "drop from the ledge" button caused the player to sometimes become unable to pull blocks while hanging on the ledge of a block. As far as I could tell, pushing would always work and in some situations pulling would work as well... Since this was pretty inconsistent, I had to solve it so players wouldn't get confused by "being incapable of pulling blocks at random".

Changelog

  • Fix going back to the MainMenu
  • Fix pulling blocks from the ledge

Files

mystery-tower-linux64.zip 24 MB
Version v1.0-rc8 Dec 13, 2020
mystery-tower-win32.zip 21 MB
Version v1.0-rc8 Dec 13, 2020
mystery-tower-win64.zip 24 MB
Version v1.0-rc8 Dec 13, 2020

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